libigl 2.5.0-2 File List

Package has 1268 files and 32 directories.

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  • usr/
  • usr/include/
  • usr/include/Spectra/
  • usr/include/Spectra/DavidsonSymEigsSolver.h
  • usr/include/Spectra/GenEigsBase.h
  • usr/include/Spectra/GenEigsComplexShiftSolver.h
  • usr/include/Spectra/GenEigsRealShiftSolver.h
  • usr/include/Spectra/GenEigsSolver.h
  • usr/include/Spectra/JDSymEigsBase.h
  • usr/include/Spectra/LinAlg/
  • usr/include/Spectra/LinAlg/Arnoldi.h
  • usr/include/Spectra/LinAlg/BKLDLT.h
  • usr/include/Spectra/LinAlg/DoubleShiftQR.h
  • usr/include/Spectra/LinAlg/Lanczos.h
  • usr/include/Spectra/LinAlg/Orthogonalization.h
  • usr/include/Spectra/LinAlg/RitzPairs.h
  • usr/include/Spectra/LinAlg/SearchSpace.h
  • usr/include/Spectra/LinAlg/TridiagEigen.h
  • usr/include/Spectra/LinAlg/UpperHessenbergEigen.h
  • usr/include/Spectra/LinAlg/UpperHessenbergQR.h
  • usr/include/Spectra/LinAlg/UpperHessenbergSchur.h
  • usr/include/Spectra/MatOp/
  • usr/include/Spectra/MatOp/DenseCholesky.h
  • usr/include/Spectra/MatOp/DenseGenComplexShiftSolve.h
  • usr/include/Spectra/MatOp/DenseGenMatProd.h
  • usr/include/Spectra/MatOp/DenseGenRealShiftSolve.h
  • usr/include/Spectra/MatOp/DenseSymMatProd.h
  • usr/include/Spectra/MatOp/DenseSymShiftSolve.h
  • usr/include/Spectra/MatOp/SparseCholesky.h
  • usr/include/Spectra/MatOp/SparseGenComplexShiftSolve.h
  • usr/include/Spectra/MatOp/SparseGenMatProd.h
  • usr/include/Spectra/MatOp/SparseGenRealShiftSolve.h
  • usr/include/Spectra/MatOp/SparseRegularInverse.h
  • usr/include/Spectra/MatOp/SparseSymMatProd.h
  • usr/include/Spectra/MatOp/SparseSymShiftSolve.h
  • usr/include/Spectra/MatOp/SymShiftInvert.h
  • usr/include/Spectra/MatOp/internal/
  • usr/include/Spectra/MatOp/internal/ArnoldiOp.h
  • usr/include/Spectra/MatOp/internal/SymGEigsBucklingOp.h
  • usr/include/Spectra/MatOp/internal/SymGEigsCayleyOp.h
  • usr/include/Spectra/MatOp/internal/SymGEigsCholeskyOp.h
  • usr/include/Spectra/MatOp/internal/SymGEigsRegInvOp.h
  • usr/include/Spectra/MatOp/internal/SymGEigsShiftInvertOp.h
  • usr/include/Spectra/SymEigsBase.h
  • usr/include/Spectra/SymEigsShiftSolver.h
  • usr/include/Spectra/SymEigsSolver.h
  • usr/include/Spectra/SymGEigsShiftSolver.h
  • usr/include/Spectra/SymGEigsSolver.h
  • usr/include/Spectra/Util/
  • usr/include/Spectra/Util/CompInfo.h
  • usr/include/Spectra/Util/GEigsMode.h
  • usr/include/Spectra/Util/SelectionRule.h
  • usr/include/Spectra/Util/SimpleRandom.h
  • usr/include/Spectra/Util/TypeTraits.h
  • usr/include/Spectra/Util/Version.h
  • usr/include/Spectra/contrib/
  • usr/include/Spectra/contrib/LOBPCGSolver.h
  • usr/include/Spectra/contrib/PartialSVDSolver.h
  • usr/include/igl/
  • usr/include/igl/AABB.cpp
  • usr/include/igl/AABB.h
  • usr/include/igl/ARAPEnergyType.h
  • usr/include/igl/AtA_cached.cpp
  • usr/include/igl/AtA_cached.h
  • usr/include/igl/C_STR.h
  • usr/include/igl/EPS.cpp
  • usr/include/igl/EPS.h
  • usr/include/igl/FastWindingNumberForSoups.h
  • usr/include/igl/FileEncoding.h
  • usr/include/igl/FileMemoryStream.h
  • usr/include/igl/HalfEdgeIterator.cpp
  • usr/include/igl/HalfEdgeIterator.h
  • usr/include/igl/Hit.h
  • usr/include/igl/IGL_ASSERT.h
  • usr/include/igl/IO
  • usr/include/igl/IndexComparison.h
  • usr/include/igl/LinSpaced.h
  • usr/include/igl/MappingEnergyType.h
  • usr/include/igl/MeshBooleanType.h
  • usr/include/igl/MshLoader.cpp
  • usr/include/igl/MshLoader.h
  • usr/include/igl/MshSaver.cpp
  • usr/include/igl/MshSaver.h
  • usr/include/igl/NormalType.h
  • usr/include/igl/ONE.h
  • usr/include/igl/PI.h
  • usr/include/igl/REDRUM.h
  • usr/include/igl/STR.h
  • usr/include/igl/Singular_Value_Decomposition_Givens_QR_Factorization_Kernel.hpp
  • usr/include/igl/Singular_Value_Decomposition_Jacobi_Conjugation_Kernel.hpp
  • usr/include/igl/Singular_Value_Decomposition_Kernel_Declarations.hpp
  • usr/include/igl/Singular_Value_Decomposition_Main_Kernel_Body.hpp
  • usr/include/igl/Singular_Value_Decomposition_Preamble.hpp
  • usr/include/igl/SolverStatus.h
  • usr/include/igl/SortableRow.h
  • usr/include/igl/Timer.h
  • usr/include/igl/Viewport.h
  • usr/include/igl/WindingNumberAABB.h
  • usr/include/igl/WindingNumberMethod.h
  • usr/include/igl/WindingNumberTree.h
  • usr/include/igl/ZERO.h
  • usr/include/igl/accumarray.cpp
  • usr/include/igl/accumarray.h
  • usr/include/igl/active_set.cpp
  • usr/include/igl/active_set.h
  • usr/include/igl/adjacency_list.cpp
  • usr/include/igl/adjacency_list.h
  • usr/include/igl/adjacency_matrix.cpp
  • usr/include/igl/adjacency_matrix.h
  • usr/include/igl/all.cpp
  • usr/include/igl/all.h
  • usr/include/igl/all_pairs_distances.cpp
  • usr/include/igl/all_pairs_distances.h
  • usr/include/igl/ambient_occlusion.cpp
  • usr/include/igl/ambient_occlusion.h
  • usr/include/igl/angular_distance.cpp
  • usr/include/igl/angular_distance.h
  • usr/include/igl/any.cpp
  • usr/include/igl/any.h
  • usr/include/igl/arap.cpp
  • usr/include/igl/arap.h
  • usr/include/igl/arap_dof.cpp
  • usr/include/igl/arap_dof.h
  • usr/include/igl/arap_linear_block.cpp
  • usr/include/igl/arap_linear_block.h
  • usr/include/igl/arap_rhs.cpp
  • usr/include/igl/arap_rhs.h
  • usr/include/igl/average_from_edges_onto_vertices.cpp
  • usr/include/igl/average_from_edges_onto_vertices.h
  • usr/include/igl/average_onto_faces.cpp
  • usr/include/igl/average_onto_faces.h
  • usr/include/igl/average_onto_vertices.cpp
  • usr/include/igl/average_onto_vertices.h
  • usr/include/igl/avg_edge_length.cpp
  • usr/include/igl/avg_edge_length.h
  • usr/include/igl/axis_angle_to_quat.cpp
  • usr/include/igl/axis_angle_to_quat.h
  • usr/include/igl/barycenter.cpp
  • usr/include/igl/barycenter.h
  • usr/include/igl/barycentric_coordinates.cpp
  • usr/include/igl/barycentric_coordinates.h
  • usr/include/igl/barycentric_interpolation.cpp
  • usr/include/igl/barycentric_interpolation.h
  • usr/include/igl/basename.cpp
  • usr/include/igl/basename.h
  • usr/include/igl/bbw.cpp
  • usr/include/igl/bbw.h
  • usr/include/igl/bezier.cpp
  • usr/include/igl/bezier.h
  • usr/include/igl/bfs.cpp
  • usr/include/igl/bfs.h
  • usr/include/igl/bfs_orient.cpp
  • usr/include/igl/bfs_orient.h
  • usr/include/igl/biharmonic_coordinates.cpp
  • usr/include/igl/biharmonic_coordinates.h
  • usr/include/igl/bijective_composite_harmonic_mapping.cpp
  • usr/include/igl/bijective_composite_harmonic_mapping.h
  • usr/include/igl/blkdiag.cpp
  • usr/include/igl/blkdiag.h
  • usr/include/igl/blue_noise.cpp
  • usr/include/igl/blue_noise.h
  • usr/include/igl/bone_parents.cpp
  • usr/include/igl/bone_parents.h
  • usr/include/igl/boundary_conditions.cpp
  • usr/include/igl/boundary_conditions.h
  • usr/include/igl/boundary_facets.cpp
  • usr/include/igl/boundary_facets.h
  • usr/include/igl/boundary_loop.cpp
  • usr/include/igl/boundary_loop.h
  • usr/include/igl/bounding_box.cpp
  • usr/include/igl/bounding_box.h
  • usr/include/igl/bounding_box_diagonal.cpp
  • usr/include/igl/bounding_box_diagonal.h
  • usr/include/igl/canonical_quaternions.cpp
  • usr/include/igl/canonical_quaternions.h
  • usr/include/igl/cat.cpp
  • usr/include/igl/cat.h
  • usr/include/igl/ceil.cpp
  • usr/include/igl/ceil.h
  • usr/include/igl/centroid.cpp
  • usr/include/igl/centroid.h
  • usr/include/igl/circulation.cpp
  • usr/include/igl/circulation.h
  • usr/include/igl/circumradius.cpp
  • usr/include/igl/circumradius.h
  • usr/include/igl/collapse_edge.cpp
  • usr/include/igl/collapse_edge.h
  • usr/include/igl/collapse_small_triangles.cpp
  • usr/include/igl/collapse_small_triangles.h
  • usr/include/igl/colon.cpp
  • usr/include/igl/colon.h
  • usr/include/igl/colormap.cpp
  • usr/include/igl/colormap.h
  • usr/include/igl/column_to_quats.cpp
  • usr/include/igl/column_to_quats.h
  • usr/include/igl/columnize.cpp
  • usr/include/igl/columnize.h
  • usr/include/igl/comb_cross_field.cpp
  • usr/include/igl/comb_cross_field.h
  • usr/include/igl/comb_frame_field.cpp
  • usr/include/igl/comb_frame_field.h
  • usr/include/igl/comb_line_field.cpp
  • usr/include/igl/comb_line_field.h
  • usr/include/igl/combine.cpp
  • usr/include/igl/combine.h
  • usr/include/igl/compute_frame_field_bisectors.cpp
  • usr/include/igl/compute_frame_field_bisectors.h
  • usr/include/igl/connect_boundary_to_infinity.cpp
  • usr/include/igl/connect_boundary_to_infinity.h
  • usr/include/igl/connected_components.cpp
  • usr/include/igl/connected_components.h
  • usr/include/igl/copyleft/
  • usr/include/igl/copyleft/README.md
  • usr/include/igl/copyleft/cgal/
  • usr/include/igl/copyleft/cgal/BinaryWindingNumberOperations.h
  • usr/include/igl/copyleft/cgal/CGAL_includes.hpp
  • usr/include/igl/copyleft/cgal/CSGTree.h
  • usr/include/igl/copyleft/cgal/RemeshSelfIntersectionsParam.h
  • usr/include/igl/copyleft/cgal/SelfIntersectMesh.h
  • usr/include/igl/copyleft/cgal/assign.cpp
  • usr/include/igl/copyleft/cgal/assign.h
  • usr/include/igl/copyleft/cgal/assign_scalar.cpp
  • usr/include/igl/copyleft/cgal/assign_scalar.h
  • usr/include/igl/copyleft/cgal/barycenter.cpp
  • usr/include/igl/copyleft/cgal/cell_adjacency.cpp
  • usr/include/igl/copyleft/cgal/cell_adjacency.h
  • usr/include/igl/copyleft/cgal/closest_facet.cpp
  • usr/include/igl/copyleft/cgal/closest_facet.h
  • usr/include/igl/copyleft/cgal/complex_to_mesh.cpp
  • usr/include/igl/copyleft/cgal/complex_to_mesh.h
  • usr/include/igl/copyleft/cgal/component_inside_component.cpp
  • usr/include/igl/copyleft/cgal/component_inside_component.h
  • usr/include/igl/copyleft/cgal/convex_hull.cpp
  • usr/include/igl/copyleft/cgal/convex_hull.h
  • usr/include/igl/copyleft/cgal/coplanar.cpp
  • usr/include/igl/copyleft/cgal/coplanar.h
  • usr/include/igl/copyleft/cgal/delaunay_triangulation.cpp
  • usr/include/igl/copyleft/cgal/delaunay_triangulation.h
  • usr/include/igl/copyleft/cgal/extract_cells.cpp
  • usr/include/igl/copyleft/cgal/extract_cells.h
  • usr/include/igl/copyleft/cgal/extract_cells_single_component.cpp
  • usr/include/igl/copyleft/cgal/extract_cells_single_component.h
  • usr/include/igl/copyleft/cgal/extract_feature.cpp
  • usr/include/igl/copyleft/cgal/extract_feature.h
  • usr/include/igl/copyleft/cgal/fast_winding_number.cpp
  • usr/include/igl/copyleft/cgal/fast_winding_number.h
  • usr/include/igl/copyleft/cgal/half_space_box.cpp
  • usr/include/igl/copyleft/cgal/half_space_box.h
  • usr/include/igl/copyleft/cgal/hausdorff.cpp
  • usr/include/igl/copyleft/cgal/hausdorff.h
  • usr/include/igl/copyleft/cgal/incircle.cpp
  • usr/include/igl/copyleft/cgal/incircle.h
  • usr/include/igl/copyleft/cgal/insert_into_cdt.cpp
  • usr/include/igl/copyleft/cgal/insert_into_cdt.h
  • usr/include/igl/copyleft/cgal/insphere.cpp
  • usr/include/igl/copyleft/cgal/insphere.h
  • usr/include/igl/copyleft/cgal/intersect_other.cpp
  • usr/include/igl/copyleft/cgal/intersect_other.h
  • usr/include/igl/copyleft/cgal/intersect_with_half_space.cpp
  • usr/include/igl/copyleft/cgal/intersect_with_half_space.h
  • usr/include/igl/copyleft/cgal/lexicographic_triangulation.cpp
  • usr/include/igl/copyleft/cgal/lexicographic_triangulation.h
  • usr/include/igl/copyleft/cgal/list_to_matrix.cpp
  • usr/include/igl/copyleft/cgal/mesh_boolean.cpp
  • usr/include/igl/copyleft/cgal/mesh_boolean.h
  • usr/include/igl/copyleft/cgal/mesh_boolean_type_to_funcs.cpp
  • usr/include/igl/copyleft/cgal/mesh_boolean_type_to_funcs.h
  • usr/include/igl/copyleft/cgal/mesh_to_cgal_triangle_list.cpp
  • usr/include/igl/copyleft/cgal/mesh_to_cgal_triangle_list.h
  • usr/include/igl/copyleft/cgal/mesh_to_polyhedron.cpp
  • usr/include/igl/copyleft/cgal/mesh_to_polyhedron.h
  • usr/include/igl/copyleft/cgal/minkowski_sum.cpp
  • usr/include/igl/copyleft/cgal/minkowski_sum.h
  • usr/include/igl/copyleft/cgal/order_facets_around_edge.cpp
  • usr/include/igl/copyleft/cgal/order_facets_around_edge.h
  • usr/include/igl/copyleft/cgal/order_facets_around_edges.cpp
  • usr/include/igl/copyleft/cgal/order_facets_around_edges.h
  • usr/include/igl/copyleft/cgal/orient2D.cpp
  • usr/include/igl/copyleft/cgal/orient2D.h
  • usr/include/igl/copyleft/cgal/orient3D.cpp
  • usr/include/igl/copyleft/cgal/orient3D.h
  • usr/include/igl/copyleft/cgal/outer_edge.cpp
  • usr/include/igl/copyleft/cgal/outer_edge.h
  • usr/include/igl/copyleft/cgal/outer_facet.cpp
  • usr/include/igl/copyleft/cgal/outer_facet.h
  • usr/include/igl/copyleft/cgal/outer_hull.cpp
  • usr/include/igl/copyleft/cgal/outer_hull.h
  • usr/include/igl/copyleft/cgal/outer_hull_legacy.cpp
  • usr/include/igl/copyleft/cgal/outer_hull_legacy.h
  • usr/include/igl/copyleft/cgal/outer_vertex.cpp
  • usr/include/igl/copyleft/cgal/outer_vertex.h
  • usr/include/igl/copyleft/cgal/peel_outer_hull_layers.cpp
  • usr/include/igl/copyleft/cgal/peel_outer_hull_layers.h
  • usr/include/igl/copyleft/cgal/peel_winding_number_layers.cpp
  • usr/include/igl/copyleft/cgal/peel_winding_number_layers.h
  • usr/include/igl/copyleft/cgal/piecewise_constant_winding_number.cpp
  • usr/include/igl/copyleft/cgal/piecewise_constant_winding_number.h
  • usr/include/igl/copyleft/cgal/point_areas.cpp
  • usr/include/igl/copyleft/cgal/point_areas.h
  • usr/include/igl/copyleft/cgal/point_mesh_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/point_mesh_squared_distance.h
  • usr/include/igl/copyleft/cgal/point_segment_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/point_segment_squared_distance.h
  • usr/include/igl/copyleft/cgal/point_solid_signed_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/point_solid_signed_squared_distance.h
  • usr/include/igl/copyleft/cgal/point_triangle_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/point_triangle_squared_distance.h
  • usr/include/igl/copyleft/cgal/points_inside_component.cpp
  • usr/include/igl/copyleft/cgal/points_inside_component.h
  • usr/include/igl/copyleft/cgal/polyhedron_to_mesh.cpp
  • usr/include/igl/copyleft/cgal/polyhedron_to_mesh.h
  • usr/include/igl/copyleft/cgal/projected_cdt.cpp
  • usr/include/igl/copyleft/cgal/projected_cdt.h
  • usr/include/igl/copyleft/cgal/projected_delaunay.cpp
  • usr/include/igl/copyleft/cgal/projected_delaunay.h
  • usr/include/igl/copyleft/cgal/propagate_winding_numbers.cpp
  • usr/include/igl/copyleft/cgal/propagate_winding_numbers.h
  • usr/include/igl/copyleft/cgal/read_triangle_mesh.cpp
  • usr/include/igl/copyleft/cgal/read_triangle_mesh.h
  • usr/include/igl/copyleft/cgal/relabel_small_immersed_cells.cpp
  • usr/include/igl/copyleft/cgal/relabel_small_immersed_cells.h
  • usr/include/igl/copyleft/cgal/remesh_intersections.cpp
  • usr/include/igl/copyleft/cgal/remesh_intersections.h
  • usr/include/igl/copyleft/cgal/remesh_self_intersections.cpp
  • usr/include/igl/copyleft/cgal/remesh_self_intersections.h
  • usr/include/igl/copyleft/cgal/remove_unreferenced.cpp
  • usr/include/igl/copyleft/cgal/resolve_intersections.cpp
  • usr/include/igl/copyleft/cgal/resolve_intersections.h
  • usr/include/igl/copyleft/cgal/row_to_point.cpp
  • usr/include/igl/copyleft/cgal/row_to_point.h
  • usr/include/igl/copyleft/cgal/segment_segment_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/segment_segment_squared_distance.h
  • usr/include/igl/copyleft/cgal/signed_distance_isosurface.cpp
  • usr/include/igl/copyleft/cgal/signed_distance_isosurface.h
  • usr/include/igl/copyleft/cgal/slice.cpp
  • usr/include/igl/copyleft/cgal/slice_mask.cpp
  • usr/include/igl/copyleft/cgal/snap_rounding.cpp
  • usr/include/igl/copyleft/cgal/snap_rounding.h
  • usr/include/igl/copyleft/cgal/string_to_mesh_boolean_type.cpp
  • usr/include/igl/copyleft/cgal/string_to_mesh_boolean_type.h
  • usr/include/igl/copyleft/cgal/subdivide_segments.cpp
  • usr/include/igl/copyleft/cgal/subdivide_segments.h
  • usr/include/igl/copyleft/cgal/submesh_aabb_tree.cpp
  • usr/include/igl/copyleft/cgal/submesh_aabb_tree.h
  • usr/include/igl/copyleft/cgal/triangle_triangle_squared_distance.cpp
  • usr/include/igl/copyleft/cgal/triangle_triangle_squared_distance.h
  • usr/include/igl/copyleft/cgal/triangulate.cpp
  • usr/include/igl/copyleft/cgal/triangulate.h
  • usr/include/igl/copyleft/cgal/trim_with_solid.cpp
  • usr/include/igl/copyleft/cgal/trim_with_solid.h
  • usr/include/igl/copyleft/cgal/unique.cpp
  • usr/include/igl/copyleft/cgal/unique_rows.cpp
  • usr/include/igl/copyleft/cgal/wire_mesh.cpp
  • usr/include/igl/copyleft/cgal/wire_mesh.h
  • usr/include/igl/copyleft/comiso/
  • usr/include/igl/copyleft/comiso/frame_field.cpp
  • usr/include/igl/copyleft/comiso/frame_field.h
  • usr/include/igl/copyleft/comiso/miq.cpp
  • usr/include/igl/copyleft/comiso/miq.h
  • usr/include/igl/copyleft/comiso/nrosy.cpp
  • usr/include/igl/copyleft/comiso/nrosy.h
  • usr/include/igl/copyleft/marching_cubes.cpp
  • usr/include/igl/copyleft/marching_cubes.h
  • usr/include/igl/copyleft/marching_cubes_tables.h
  • usr/include/igl/copyleft/opengl2/
  • usr/include/igl/copyleft/opengl2/render_to_tga.cpp
  • usr/include/igl/copyleft/opengl2/render_to_tga.h
  • usr/include/igl/copyleft/opengl2/texture_from_tga.cpp
  • usr/include/igl/copyleft/opengl2/texture_from_tga.h
  • usr/include/igl/copyleft/opengl2/tga.cpp
  • usr/include/igl/copyleft/opengl2/tga.h
  • usr/include/igl/copyleft/progressive_hulls.cpp
  • usr/include/igl/copyleft/progressive_hulls.h
  • usr/include/igl/copyleft/progressive_hulls_cost_and_placement.cpp
  • usr/include/igl/copyleft/progressive_hulls_cost_and_placement.h
  • usr/include/igl/copyleft/quadprog.cpp
  • usr/include/igl/copyleft/quadprog.h
  • usr/include/igl/copyleft/tetgen/
  • usr/include/igl/copyleft/tetgen/README
  • usr/include/igl/copyleft/tetgen/cdt.cpp
  • usr/include/igl/copyleft/tetgen/cdt.h
  • usr/include/igl/copyleft/tetgen/mesh_to_tetgenio.cpp
  • usr/include/igl/copyleft/tetgen/mesh_to_tetgenio.h
  • usr/include/igl/copyleft/tetgen/mesh_with_skeleton.cpp
  • usr/include/igl/copyleft/tetgen/mesh_with_skeleton.h
  • usr/include/igl/copyleft/tetgen/tetgenio_to_tetmesh.cpp
  • usr/include/igl/copyleft/tetgen/tetgenio_to_tetmesh.h
  • usr/include/igl/copyleft/tetgen/tetrahedralize.cpp
  • usr/include/igl/copyleft/tetgen/tetrahedralize.h
  • usr/include/igl/cotmatrix.cpp
  • usr/include/igl/cotmatrix.h
  • usr/include/igl/cotmatrix_entries.cpp
  • usr/include/igl/cotmatrix_entries.h
  • usr/include/igl/cotmatrix_intrinsic.cpp
  • usr/include/igl/cotmatrix_intrinsic.h
  • usr/include/igl/count.cpp
  • usr/include/igl/count.h
  • usr/include/igl/covariance_scatter_matrix.cpp
  • usr/include/igl/covariance_scatter_matrix.h
  • usr/include/igl/cr_vector_curvature_correction.cpp
  • usr/include/igl/cr_vector_curvature_correction.h
  • usr/include/igl/cr_vector_laplacian.cpp
  • usr/include/igl/cr_vector_laplacian.h
  • usr/include/igl/cr_vector_mass.cpp
  • usr/include/igl/cr_vector_mass.h
  • usr/include/igl/cross.cpp
  • usr/include/igl/cross.h
  • usr/include/igl/cross_field_mismatch.cpp
  • usr/include/igl/cross_field_mismatch.h
  • usr/include/igl/crouzeix_raviart_cotmatrix.cpp
  • usr/include/igl/crouzeix_raviart_cotmatrix.h
  • usr/include/igl/crouzeix_raviart_massmatrix.cpp
  • usr/include/igl/crouzeix_raviart_massmatrix.h
  • usr/include/igl/cumprod.cpp
  • usr/include/igl/cumprod.h
  • usr/include/igl/cumsum.cpp
  • usr/include/igl/cumsum.h
  • usr/include/igl/curved_hessian_energy.cpp
  • usr/include/igl/curved_hessian_energy.h
  • usr/include/igl/cut_mesh.cpp
  • usr/include/igl/cut_mesh.h
  • usr/include/igl/cut_mesh_from_singularities.cpp
  • usr/include/igl/cut_mesh_from_singularities.h
  • usr/include/igl/cut_to_disk.cpp
  • usr/include/igl/cut_to_disk.h
  • usr/include/igl/cylinder.cpp
  • usr/include/igl/cylinder.h
  • usr/include/igl/dated_copy.cpp
  • usr/include/igl/dated_copy.h
  • usr/include/igl/decimate.cpp
  • usr/include/igl/decimate.h
  • usr/include/igl/decimate_callback_types.h
  • usr/include/igl/decimate_trivial_callbacks.cpp
  • usr/include/igl/decimate_trivial_callbacks.h
  • usr/include/igl/default_num_threads.cpp
  • usr/include/igl/default_num_threads.h
  • usr/include/igl/deform_skeleton.cpp
  • usr/include/igl/deform_skeleton.h
  • usr/include/igl/delaunay_triangulation.cpp
  • usr/include/igl/delaunay_triangulation.h
  • usr/include/igl/dfs.cpp
  • usr/include/igl/dfs.h
  • usr/include/igl/dihedral_angles.cpp
  • usr/include/igl/dihedral_angles.h
  • usr/include/igl/dijkstra.cpp
  • usr/include/igl/dijkstra.h
  • usr/include/igl/direct_delta_mush.cpp
  • usr/include/igl/direct_delta_mush.h
  • usr/include/igl/directed_edge_orientations.cpp
  • usr/include/igl/directed_edge_orientations.h
  • usr/include/igl/directed_edge_parents.cpp
  • usr/include/igl/directed_edge_parents.h
  • usr/include/igl/dirname.cpp
  • usr/include/igl/dirname.h
  • usr/include/igl/dot.cpp
  • usr/include/igl/dot.h
  • usr/include/igl/dot_row.cpp
  • usr/include/igl/dot_row.h
  • usr/include/igl/doublearea.cpp
  • usr/include/igl/doublearea.h
  • usr/include/igl/dqs.cpp
  • usr/include/igl/dqs.h
  • usr/include/igl/dual_contouring.cpp
  • usr/include/igl/dual_contouring.h
  • usr/include/igl/ears.cpp
  • usr/include/igl/ears.h
  • usr/include/igl/edge_collapse_is_valid.cpp
  • usr/include/igl/edge_collapse_is_valid.h
  • usr/include/igl/edge_crossings.cpp
  • usr/include/igl/edge_crossings.h
  • usr/include/igl/edge_exists_near.cpp
  • usr/include/igl/edge_exists_near.h
  • usr/include/igl/edge_flaps.cpp
  • usr/include/igl/edge_flaps.h
  • usr/include/igl/edge_lengths.cpp
  • usr/include/igl/edge_lengths.h
  • usr/include/igl/edge_midpoints.cpp
  • usr/include/igl/edge_midpoints.h
  • usr/include/igl/edge_topology.cpp
  • usr/include/igl/edge_topology.h
  • usr/include/igl/edge_vectors.cpp
  • usr/include/igl/edge_vectors.h
  • usr/include/igl/edges.cpp
  • usr/include/igl/edges.h
  • usr/include/igl/edges_to_path.cpp
  • usr/include/igl/edges_to_path.h
  • usr/include/igl/eigs.cpp
  • usr/include/igl/eigs.h
  • usr/include/igl/embree/
  • usr/include/igl/embree/EmbreeDevice.h
  • usr/include/igl/embree/EmbreeIntersector.cpp
  • usr/include/igl/embree/EmbreeIntersector.h
  • usr/include/igl/embree/EmbreeRenderer.cpp
  • usr/include/igl/embree/EmbreeRenderer.h
  • usr/include/igl/embree/ambient_occlusion.cpp
  • usr/include/igl/embree/ambient_occlusion.h
  • usr/include/igl/embree/bone_heat.cpp
  • usr/include/igl/embree/bone_heat.h
  • usr/include/igl/embree/bone_visible.cpp
  • usr/include/igl/embree/bone_visible.h
  • usr/include/igl/embree/line_mesh_intersection.cpp
  • usr/include/igl/embree/line_mesh_intersection.h
  • usr/include/igl/embree/reorient_facets_raycast.cpp
  • usr/include/igl/embree/reorient_facets_raycast.h
  • usr/include/igl/embree/shape_diameter_function.cpp
  • usr/include/igl/embree/shape_diameter_function.h
  • usr/include/igl/embree/unproject_in_mesh.cpp
  • usr/include/igl/embree/unproject_in_mesh.h
  • usr/include/igl/embree/unproject_onto_mesh.cpp
  • usr/include/igl/embree/unproject_onto_mesh.h
  • usr/include/igl/euler_characteristic.cpp
  • usr/include/igl/euler_characteristic.h
  • usr/include/igl/exact_geodesic.cpp
  • usr/include/igl/exact_geodesic.h
  • usr/include/igl/example_fun.cpp
  • usr/include/igl/example_fun.h
  • usr/include/igl/exploded_view.cpp
  • usr/include/igl/exploded_view.h
  • usr/include/igl/extension.cpp
  • usr/include/igl/extension.h
  • usr/include/igl/exterior_edges.cpp
  • usr/include/igl/exterior_edges.h
  • usr/include/igl/extract_manifold_patches.cpp
  • usr/include/igl/extract_manifold_patches.h
  • usr/include/igl/extract_non_manifold_edge_curves.cpp
  • usr/include/igl/extract_non_manifold_edge_curves.h
  • usr/include/igl/face_areas.cpp
  • usr/include/igl/face_areas.h
  • usr/include/igl/face_occurrences.cpp
  • usr/include/igl/face_occurrences.h
  • usr/include/igl/faces_first.cpp
  • usr/include/igl/faces_first.h
  • usr/include/igl/facet_adjacency_matrix.cpp
  • usr/include/igl/facet_adjacency_matrix.h
  • usr/include/igl/facet_components.cpp
  • usr/include/igl/facet_components.h
  • usr/include/igl/false_barycentric_subdivision.cpp
  • usr/include/igl/false_barycentric_subdivision.h
  • usr/include/igl/fast_find_intersections.cpp
  • usr/include/igl/fast_find_intersections.h
  • usr/include/igl/fast_find_self_intersections.cpp
  • usr/include/igl/fast_find_self_intersections.h
  • usr/include/igl/fast_winding_number.cpp
  • usr/include/igl/fast_winding_number.h
  • usr/include/igl/file_contents_as_string.cpp
  • usr/include/igl/file_contents_as_string.h
  • usr/include/igl/file_dialog_open.cpp
  • usr/include/igl/file_dialog_open.h
  • usr/include/igl/file_dialog_save.cpp
  • usr/include/igl/file_dialog_save.h
  • usr/include/igl/file_exists.cpp
  • usr/include/igl/file_exists.h
  • usr/include/igl/find.cpp
  • usr/include/igl/find.h
  • usr/include/igl/find_cross_field_singularities.cpp
  • usr/include/igl/find_cross_field_singularities.h
  • usr/include/igl/find_zero.cpp
  • usr/include/igl/find_zero.h
  • usr/include/igl/fit_cubic_bezier.cpp
  • usr/include/igl/fit_cubic_bezier.h
  • usr/include/igl/fit_plane.cpp
  • usr/include/igl/fit_plane.h
  • usr/include/igl/fit_rotations.cpp
  • usr/include/igl/fit_rotations.h
  • usr/include/igl/flip_avoiding_line_search.cpp
  • usr/include/igl/flip_avoiding_line_search.h
  • usr/include/igl/flip_edge.cpp
  • usr/include/igl/flip_edge.h
  • usr/include/igl/flipped_triangles.cpp
  • usr/include/igl/flipped_triangles.h
  • usr/include/igl/flood_fill.cpp
  • usr/include/igl/flood_fill.h
  • usr/include/igl/floor.cpp
  • usr/include/igl/floor.h
  • usr/include/igl/for_each.h
  • usr/include/igl/forward_kinematics.cpp
  • usr/include/igl/forward_kinematics.h
  • usr/include/igl/frame_field_deformer.cpp
  • usr/include/igl/frame_field_deformer.h
  • usr/include/igl/frame_to_cross_field.cpp
  • usr/include/igl/frame_to_cross_field.h
  • usr/include/igl/frustum.cpp
  • usr/include/igl/frustum.h
  • usr/include/igl/gaussian_curvature.cpp
  • usr/include/igl/gaussian_curvature.h
  • usr/include/igl/generate_default_urbg.h
  • usr/include/igl/get_seconds.cpp
  • usr/include/igl/get_seconds.h
  • usr/include/igl/grad.cpp
  • usr/include/igl/grad.h
  • usr/include/igl/grad_intrinsic.cpp
  • usr/include/igl/grad_intrinsic.h
  • usr/include/igl/grid.cpp
  • usr/include/igl/grid.h
  • usr/include/igl/grid_search.cpp
  • usr/include/igl/grid_search.h
  • usr/include/igl/group_sum_matrix.cpp
  • usr/include/igl/group_sum_matrix.h
  • usr/include/igl/guess_extension.cpp
  • usr/include/igl/guess_extension.h
  • usr/include/igl/harmonic.cpp
  • usr/include/igl/harmonic.h
  • usr/include/igl/harwell_boeing.cpp
  • usr/include/igl/harwell_boeing.h
  • usr/include/igl/hausdorff.cpp
  • usr/include/igl/hausdorff.h
  • usr/include/igl/heat_geodesics.cpp
  • usr/include/igl/heat_geodesics.h
  • usr/include/igl/hessian.cpp
  • usr/include/igl/hessian.h
  • usr/include/igl/hessian_energy.cpp
  • usr/include/igl/hessian_energy.h
  • usr/include/igl/histc.cpp
  • usr/include/igl/histc.h
  • usr/include/igl/hsv_to_rgb.cpp
  • usr/include/igl/hsv_to_rgb.h
  • usr/include/igl/icosahedron.cpp
  • usr/include/igl/icosahedron.h
  • usr/include/igl/igl_inline.h
  • usr/include/igl/in_element.cpp
  • usr/include/igl/in_element.h
  • usr/include/igl/increment_ulp.cpp
  • usr/include/igl/increment_ulp.h
  • usr/include/igl/infinite_cost_stopping_condition.cpp
  • usr/include/igl/infinite_cost_stopping_condition.h
  • usr/include/igl/inradius.cpp
  • usr/include/igl/inradius.h
  • usr/include/igl/internal_angles.cpp
  • usr/include/igl/internal_angles.h
  • usr/include/igl/internal_angles_intrinsic.cpp
  • usr/include/igl/internal_angles_intrinsic.h
  • usr/include/igl/intersect.cpp
  • usr/include/igl/intersect.h
  • usr/include/igl/intrinsic_delaunay_cotmatrix.cpp
  • usr/include/igl/intrinsic_delaunay_cotmatrix.h
  • usr/include/igl/intrinsic_delaunay_triangulation.cpp
  • usr/include/igl/intrinsic_delaunay_triangulation.h
  • usr/include/igl/invert_diag.cpp
  • usr/include/igl/invert_diag.h
  • usr/include/igl/is_border_vertex.cpp
  • usr/include/igl/is_border_vertex.h
  • usr/include/igl/is_boundary_edge.cpp
  • usr/include/igl/is_boundary_edge.h
  • usr/include/igl/is_delaunay.cpp
  • usr/include/igl/is_delaunay.h
  • usr/include/igl/is_dir.cpp
  • usr/include/igl/is_dir.h
  • usr/include/igl/is_edge_manifold.cpp
  • usr/include/igl/is_edge_manifold.h
  • usr/include/igl/is_file.cpp
  • usr/include/igl/is_file.h
  • usr/include/igl/is_intrinsic_delaunay.cpp
  • usr/include/igl/is_intrinsic_delaunay.h
  • usr/include/igl/is_irregular_vertex.cpp
  • usr/include/igl/is_irregular_vertex.h
  • usr/include/igl/is_planar.cpp
  • usr/include/igl/is_planar.h
  • usr/include/igl/is_readable.cpp
  • usr/include/igl/is_readable.h
  • usr/include/igl/is_sparse.cpp
  • usr/include/igl/is_sparse.h
  • usr/include/igl/is_stl.cpp
  • usr/include/igl/is_stl.h
  • usr/include/igl/is_symmetric.cpp
  • usr/include/igl/is_symmetric.h
  • usr/include/igl/is_vertex_manifold.cpp
  • usr/include/igl/is_vertex_manifold.h
  • usr/include/igl/is_writable.cpp
  • usr/include/igl/is_writable.h
  • usr/include/igl/isdiag.cpp
  • usr/include/igl/isdiag.h
  • usr/include/igl/ismember.cpp
  • usr/include/igl/ismember.h
  • usr/include/igl/ismember_rows.cpp
  • usr/include/igl/ismember_rows.h
  • usr/include/igl/isolines.cpp
  • usr/include/igl/isolines.h
  • usr/include/igl/isolines_intrinsic.cpp
  • usr/include/igl/isolines_intrinsic.h
  • usr/include/igl/isolines_map.cpp
  • usr/include/igl/isolines_map.h
  • usr/include/igl/iterative_closest_point.cpp
  • usr/include/igl/iterative_closest_point.h
  • usr/include/igl/jet.cpp
  • usr/include/igl/jet.h
  • usr/include/igl/kelvinlets.cpp
  • usr/include/igl/kelvinlets.h
  • usr/include/igl/kkt_inverse.cpp
  • usr/include/igl/kkt_inverse.h
  • usr/include/igl/knn.cpp
  • usr/include/igl/knn.h
  • usr/include/igl/launch_medit.cpp
  • usr/include/igl/launch_medit.h
  • usr/include/igl/lbs_matrix.cpp
  • usr/include/igl/lbs_matrix.h
  • usr/include/igl/lexicographic_triangulation.cpp
  • usr/include/igl/lexicographic_triangulation.h
  • usr/include/igl/limit_faces.cpp
  • usr/include/igl/limit_faces.h
  • usr/include/igl/line_field_mismatch.cpp
  • usr/include/igl/line_field_mismatch.h
  • usr/include/igl/line_search.cpp
  • usr/include/igl/line_search.h
  • usr/include/igl/line_segment_in_rectangle.cpp
  • usr/include/igl/line_segment_in_rectangle.h
  • usr/include/igl/linprog.cpp
  • usr/include/igl/linprog.h
  • usr/include/igl/list_to_matrix.cpp
  • usr/include/igl/list_to_matrix.h
  • usr/include/igl/local_basis.cpp
  • usr/include/igl/local_basis.h
  • usr/include/igl/look_at.cpp
  • usr/include/igl/look_at.h
  • usr/include/igl/loop.cpp
  • usr/include/igl/loop.h
  • usr/include/igl/lscm.cpp
  • usr/include/igl/lscm.h
  • usr/include/igl/lscm_hessian.cpp
  • usr/include/igl/lscm_hessian.h
  • usr/include/igl/map_vertices_to_circle.cpp
  • usr/include/igl/map_vertices_to_circle.h
  • usr/include/igl/mapping_energy_with_jacobians.cpp
  • usr/include/igl/mapping_energy_with_jacobians.h
  • usr/include/igl/march_cube.cpp
  • usr/include/igl/march_cube.h
  • usr/include/igl/marching_cubes.cpp
  • usr/include/igl/marching_cubes.h
  • usr/include/igl/marching_cubes_tables.h
  • usr/include/igl/marching_tets.cpp
  • usr/include/igl/marching_tets.h
  • usr/include/igl/massmatrix.cpp
  • usr/include/igl/massmatrix.h
  • usr/include/igl/massmatrix_intrinsic.cpp
  • usr/include/igl/massmatrix_intrinsic.h
  • usr/include/igl/mat_to_quat.cpp
  • usr/include/igl/mat_to_quat.h
  • usr/include/igl/material_colors.h
  • usr/include/igl/matlab/
  • usr/include/igl/matlab/MatlabWorkspace.h
  • usr/include/igl/matlab/MexStream.h
  • usr/include/igl/matlab/matlabinterface.cpp
  • usr/include/igl/matlab/matlabinterface.h
  • usr/include/igl/matlab/mexErrMsgTxt.cpp
  • usr/include/igl/matlab/mexErrMsgTxt.h
  • usr/include/igl/matlab/parse_rhs.cpp
  • usr/include/igl/matlab/parse_rhs.h
  • usr/include/igl/matlab/prepare_lhs.cpp
  • usr/include/igl/matlab/prepare_lhs.h
  • usr/include/igl/matlab/requires_arg.cpp
  • usr/include/igl/matlab/requires_arg.h
  • usr/include/igl/matlab/validate_arg.cpp
  • usr/include/igl/matlab/validate_arg.h
  • usr/include/igl/matlab_format.cpp
  • usr/include/igl/matlab_format.h
  • usr/include/igl/matrix_to_list.cpp
  • usr/include/igl/matrix_to_list.h
  • usr/include/igl/max.cpp
  • usr/include/igl/max.h
  • usr/include/igl/max_faces_stopping_condition.cpp
  • usr/include/igl/max_faces_stopping_condition.h
  • usr/include/igl/max_size.cpp
  • usr/include/igl/max_size.h
  • usr/include/igl/median.cpp
  • usr/include/igl/median.h
  • usr/include/igl/min.cpp
  • usr/include/igl/min.h
  • usr/include/igl/min_heap.h
  • usr/include/igl/min_quad_with_fixed.1.cpp
  • usr/include/igl/min_quad_with_fixed.10.cpp
  • usr/include/igl/min_quad_with_fixed.11.cpp
  • usr/include/igl/min_quad_with_fixed.2.cpp
  • usr/include/igl/min_quad_with_fixed.3.cpp
  • usr/include/igl/min_quad_with_fixed.4.cpp
  • usr/include/igl/min_quad_with_fixed.5.cpp
  • usr/include/igl/min_quad_with_fixed.6.cpp
  • usr/include/igl/min_quad_with_fixed.7.cpp
  • usr/include/igl/min_quad_with_fixed.8.cpp
  • usr/include/igl/min_quad_with_fixed.9.cpp
  • usr/include/igl/min_quad_with_fixed.h
  • usr/include/igl/min_quad_with_fixed.impl.h
  • usr/include/igl/min_quad_with_fixed_precompute.cpp
  • usr/include/igl/min_quad_with_fixed_solve.cpp
  • usr/include/igl/min_size.cpp
  • usr/include/igl/min_size.h
  • usr/include/igl/mod.cpp
  • usr/include/igl/mod.h
  • usr/include/igl/mode.cpp
  • usr/include/igl/mode.h
  • usr/include/igl/moments.cpp
  • usr/include/igl/moments.h
  • usr/include/igl/mosek/
  • usr/include/igl/mosek/bbw.cpp
  • usr/include/igl/mosek/bbw.h
  • usr/include/igl/mosek/mosek_guarded.cpp
  • usr/include/igl/mosek/mosek_guarded.h
  • usr/include/igl/mosek/mosek_linprog.cpp
  • usr/include/igl/mosek/mosek_linprog.h
  • usr/include/igl/mosek/mosek_quadprog.cpp
  • usr/include/igl/mosek/mosek_quadprog.h
  • usr/include/igl/mvc.cpp
  • usr/include/igl/mvc.h
  • usr/include/igl/nchoosek.cpp
  • usr/include/igl/nchoosek.h
  • usr/include/igl/next_filename.cpp
  • usr/include/igl/next_filename.h
  • usr/include/igl/normal_derivative.cpp
  • usr/include/igl/normal_derivative.h
  • usr/include/igl/normalize_quat.cpp
  • usr/include/igl/normalize_quat.h
  • usr/include/igl/null.cpp
  • usr/include/igl/null.h
  • usr/include/igl/octree.cpp
  • usr/include/igl/octree.h
  • usr/include/igl/offset_surface.cpp
  • usr/include/igl/offset_surface.h
  • usr/include/igl/on_boundary.cpp
  • usr/include/igl/on_boundary.h
  • usr/include/igl/opengl/
  • usr/include/igl/opengl/MeshGL.cpp
  • usr/include/igl/opengl/MeshGL.h
  • usr/include/igl/opengl/ViewerCore.cpp
  • usr/include/igl/opengl/ViewerCore.h
  • usr/include/igl/opengl/ViewerData.cpp
  • usr/include/igl/opengl/ViewerData.h
  • usr/include/igl/opengl/bind_vertex_attrib_array.cpp
  • usr/include/igl/opengl/bind_vertex_attrib_array.h
  • usr/include/igl/opengl/create_index_vbo.cpp
  • usr/include/igl/opengl/create_index_vbo.h
  • usr/include/igl/opengl/create_mesh_vbo.cpp
  • usr/include/igl/opengl/create_mesh_vbo.h
  • usr/include/igl/opengl/create_shader_program.cpp
  • usr/include/igl/opengl/create_shader_program.h
  • usr/include/igl/opengl/create_vector_vbo.cpp
  • usr/include/igl/opengl/create_vector_vbo.h
  • usr/include/igl/opengl/destroy_shader_program.cpp
  • usr/include/igl/opengl/destroy_shader_program.h
  • usr/include/igl/opengl/gl.h
  • usr/include/igl/opengl/gl_type_size.cpp
  • usr/include/igl/opengl/gl_type_size.h
  • usr/include/igl/opengl/glfw/
  • usr/include/igl/opengl/glfw/Viewer.cpp
  • usr/include/igl/opengl/glfw/Viewer.h
  • usr/include/igl/opengl/glfw/ViewerPlugin.h
  • usr/include/igl/opengl/glfw/background_window.cpp
  • usr/include/igl/opengl/glfw/background_window.h
  • usr/include/igl/opengl/glfw/imgui/
  • usr/include/igl/opengl/glfw/imgui/ImGuiHelpers.h
  • usr/include/igl/opengl/glfw/imgui/ImGuiMenu.cpp
  • usr/include/igl/opengl/glfw/imgui/ImGuiMenu.h
  • usr/include/igl/opengl/glfw/imgui/ImGuiPlugin.cpp
  • usr/include/igl/opengl/glfw/imgui/ImGuiPlugin.h
  • usr/include/igl/opengl/glfw/imgui/ImGuiTraits.h
  • usr/include/igl/opengl/glfw/imgui/ImGuiWidget.h
  • usr/include/igl/opengl/glfw/imgui/ImGuizmoWidget.cpp
  • usr/include/igl/opengl/glfw/imgui/ImGuizmoWidget.h
  • usr/include/igl/opengl/glfw/imgui/SelectionWidget.cpp
  • usr/include/igl/opengl/glfw/imgui/SelectionWidget.h
  • usr/include/igl/opengl/glfw/map_texture.cpp
  • usr/include/igl/opengl/glfw/map_texture.h
  • usr/include/igl/opengl/init_render_to_texture.cpp
  • usr/include/igl/opengl/init_render_to_texture.h
  • usr/include/igl/opengl/load_shader.cpp
  • usr/include/igl/opengl/load_shader.h
  • usr/include/igl/opengl/print_program_info_log.cpp
  • usr/include/igl/opengl/print_program_info_log.h
  • usr/include/igl/opengl/print_shader_info_log.cpp
  • usr/include/igl/opengl/print_shader_info_log.h
  • usr/include/igl/opengl/read_pixels.cpp
  • usr/include/igl/opengl/read_pixels.h
  • usr/include/igl/opengl/report_gl_error.cpp
  • usr/include/igl/opengl/report_gl_error.h
  • usr/include/igl/opengl/stb/
  • usr/include/igl/opengl/stb/render_to_file.cpp
  • usr/include/igl/opengl/stb/render_to_file.h
  • usr/include/igl/opengl/stb/render_to_file_async.cpp
  • usr/include/igl/opengl/stb/render_to_file_async.h
  • usr/include/igl/opengl/uniform_type_to_string.cpp
  • usr/include/igl/opengl/uniform_type_to_string.h
  • usr/include/igl/opengl/verasansmono_compressed.cpp
  • usr/include/igl/opengl/verasansmono_compressed.h
  • usr/include/igl/opengl/vertex_array.cpp
  • usr/include/igl/opengl/vertex_array.h
  • usr/include/igl/orient_halfedges.cpp
  • usr/include/igl/orient_halfedges.h
  • usr/include/igl/orient_outward.cpp
  • usr/include/igl/orient_outward.h
  • usr/include/igl/orientable_patches.cpp
  • usr/include/igl/orientable_patches.h
  • usr/include/igl/oriented_facets.cpp
  • usr/include/igl/oriented_facets.h
  • usr/include/igl/orth.cpp
  • usr/include/igl/orth.h
  • usr/include/igl/ortho.cpp
  • usr/include/igl/ortho.h
  • usr/include/igl/outer_element.cpp
  • usr/include/igl/outer_element.h
  • usr/include/igl/parallel_for.h
  • usr/include/igl/parallel_transport_angles.cpp
  • usr/include/igl/parallel_transport_angles.h
  • usr/include/igl/partition.cpp
  • usr/include/igl/partition.h
  • usr/include/igl/parula.cpp
  • usr/include/igl/parula.h
  • usr/include/igl/path_to_edges.cpp
  • usr/include/igl/path_to_edges.h
  • usr/include/igl/path_to_executable.cpp
  • usr/include/igl/path_to_executable.h
  • usr/include/igl/pathinfo.cpp
  • usr/include/igl/pathinfo.h
  • usr/include/igl/per_corner_normals.cpp
  • usr/include/igl/per_corner_normals.h
  • usr/include/igl/per_edge_normals.cpp
  • usr/include/igl/per_edge_normals.h
  • usr/include/igl/per_face_normals.cpp
  • usr/include/igl/per_face_normals.h
  • usr/include/igl/per_vertex_attribute_smoothing.cpp
  • usr/include/igl/per_vertex_attribute_smoothing.h
  • usr/include/igl/per_vertex_normals.cpp
  • usr/include/igl/per_vertex_normals.h
  • usr/include/igl/per_vertex_point_to_plane_quadrics.cpp
  • usr/include/igl/per_vertex_point_to_plane_quadrics.h
  • usr/include/igl/piecewise_constant_winding_number.cpp
  • usr/include/igl/piecewise_constant_winding_number.h
  • usr/include/igl/pinv.cpp
  • usr/include/igl/pinv.h
  • usr/include/igl/planarize_quad_mesh.cpp
  • usr/include/igl/planarize_quad_mesh.h
  • usr/include/igl/point_in_circle.cpp
  • usr/include/igl/point_in_circle.h
  • usr/include/igl/point_mesh_squared_distance.cpp
  • usr/include/igl/point_mesh_squared_distance.h
  • usr/include/igl/point_simplex_squared_distance.cpp
  • usr/include/igl/point_simplex_squared_distance.h
  • usr/include/igl/polar_dec.cpp
  • usr/include/igl/polar_dec.h
  • usr/include/igl/polar_svd.cpp
  • usr/include/igl/polar_svd.h
  • usr/include/igl/polar_svd3x3.cpp
  • usr/include/igl/polar_svd3x3.h
  • usr/include/igl/polygon_corners.cpp
  • usr/include/igl/polygon_corners.h
  • usr/include/igl/polygons_to_triangles.cpp
  • usr/include/igl/polygons_to_triangles.h
  • usr/include/igl/predicates/
  • usr/include/igl/predicates/delaunay_triangulation.cpp
  • usr/include/igl/predicates/delaunay_triangulation.h
  • usr/include/igl/predicates/ear_clipping.cpp
  • usr/include/igl/predicates/ear_clipping.h
  • usr/include/igl/predicates/lexicographic_triangulation.cpp
  • usr/include/igl/predicates/lexicographic_triangulation.h
  • usr/include/igl/predicates/point_inside_convex_polygon.cpp
  • usr/include/igl/predicates/point_inside_convex_polygon.h
  • usr/include/igl/predicates/polygons_to_triangles.cpp
  • usr/include/igl/predicates/polygons_to_triangles.h
  • usr/include/igl/predicates/predicates.cpp
  • usr/include/igl/predicates/predicates.h
  • usr/include/igl/predicates/segment_segment_intersect.cpp
  • usr/include/igl/predicates/segment_segment_intersect.h
  • usr/include/igl/principal_curvature.cpp
  • usr/include/igl/principal_curvature.h
  • usr/include/igl/print_ijv.cpp
  • usr/include/igl/print_ijv.h
  • usr/include/igl/print_vector.cpp
  • usr/include/igl/print_vector.h
  • usr/include/igl/procrustes.cpp
  • usr/include/igl/procrustes.h
  • usr/include/igl/project.cpp
  • usr/include/igl/project.h
  • usr/include/igl/project_isometrically_to_plane.cpp
  • usr/include/igl/project_isometrically_to_plane.h
  • usr/include/igl/project_to_line.cpp
  • usr/include/igl/project_to_line.h
  • usr/include/igl/project_to_line_segment.cpp
  • usr/include/igl/project_to_line_segment.h
  • usr/include/igl/projection_constraint.cpp
  • usr/include/igl/projection_constraint.h
  • usr/include/igl/pseudonormal_test.cpp
  • usr/include/igl/pseudonormal_test.h
  • usr/include/igl/pso.cpp
  • usr/include/igl/pso.h
  • usr/include/igl/qslim.cpp
  • usr/include/igl/qslim.h
  • usr/include/igl/qslim_optimal_collapse_edge_callbacks.cpp
  • usr/include/igl/qslim_optimal_collapse_edge_callbacks.h
  • usr/include/igl/quad_grid.cpp
  • usr/include/igl/quad_grid.h
  • usr/include/igl/quad_planarity.cpp
  • usr/include/igl/quad_planarity.h
  • usr/include/igl/quadprog.cpp
  • usr/include/igl/quadprog.h
  • usr/include/igl/quadric_binary_plus_operator.cpp
  • usr/include/igl/quadric_binary_plus_operator.h
  • usr/include/igl/quat_conjugate.cpp
  • usr/include/igl/quat_conjugate.h
  • usr/include/igl/quat_mult.cpp
  • usr/include/igl/quat_mult.h
  • usr/include/igl/quat_to_axis_angle.cpp
  • usr/include/igl/quat_to_axis_angle.h
  • usr/include/igl/quat_to_mat.cpp
  • usr/include/igl/quat_to_mat.h
  • usr/include/igl/quats_to_column.cpp
  • usr/include/igl/quats_to_column.h
  • usr/include/igl/ramer_douglas_peucker.cpp
  • usr/include/igl/ramer_douglas_peucker.h
  • usr/include/igl/random_dir.cpp
  • usr/include/igl/random_dir.h
  • usr/include/igl/random_points_on_mesh.cpp
  • usr/include/igl/random_points_on_mesh.h
  • usr/include/igl/random_points_on_mesh_intrinsic.cpp
  • usr/include/igl/random_points_on_mesh_intrinsic.h
  • usr/include/igl/random_quaternion.cpp
  • usr/include/igl/random_quaternion.h
  • usr/include/igl/random_search.cpp
  • usr/include/igl/random_search.h
  • usr/include/igl/randperm.cpp
  • usr/include/igl/randperm.h
  • usr/include/igl/ray_box_intersect.cpp
  • usr/include/igl/ray_box_intersect.h
  • usr/include/igl/ray_mesh_intersect.cpp
  • usr/include/igl/ray_mesh_intersect.h
  • usr/include/igl/ray_sphere_intersect.cpp
  • usr/include/igl/ray_sphere_intersect.h
  • usr/include/igl/raytri.c
  • usr/include/igl/readBF.cpp
  • usr/include/igl/readBF.h
  • usr/include/igl/readCSV.cpp
  • usr/include/igl/readCSV.h
  • usr/include/igl/readDMAT.cpp
  • usr/include/igl/readDMAT.h
  • usr/include/igl/readMESH.cpp
  • usr/include/igl/readMESH.h
  • usr/include/igl/readMSH.cpp
  • usr/include/igl/readMSH.h
  • usr/include/igl/readNODE.cpp
  • usr/include/igl/readNODE.h
  • usr/include/igl/readOBJ.cpp
  • usr/include/igl/readOBJ.h
  • usr/include/igl/readOFF.cpp
  • usr/include/igl/readOFF.h
  • usr/include/igl/readPLY.cpp
  • usr/include/igl/readPLY.h
  • usr/include/igl/readSTL.cpp
  • usr/include/igl/readSTL.h
  • usr/include/igl/readTGF.cpp
  • usr/include/igl/readTGF.h
  • usr/include/igl/readWRL.cpp
  • usr/include/igl/readWRL.h
  • usr/include/igl/read_file_binary.cpp
  • usr/include/igl/read_file_binary.h
  • usr/include/igl/read_triangle_mesh.cpp
  • usr/include/igl/read_triangle_mesh.h
  • usr/include/igl/redux.h
  • usr/include/igl/remesh_along_isoline.cpp
  • usr/include/igl/remesh_along_isoline.h
  • usr/include/igl/remove_duplicate_vertices.cpp
  • usr/include/igl/remove_duplicate_vertices.h
  • usr/include/igl/remove_unreferenced.cpp
  • usr/include/igl/remove_unreferenced.h
  • usr/include/igl/repdiag.cpp
  • usr/include/igl/repdiag.h
  • usr/include/igl/repmat.cpp
  • usr/include/igl/repmat.h
  • usr/include/igl/resolve_duplicated_faces.cpp
  • usr/include/igl/resolve_duplicated_faces.h
  • usr/include/igl/rgb_to_hsv.cpp
  • usr/include/igl/rgb_to_hsv.h
  • usr/include/igl/rigid_alignment.cpp
  • usr/include/igl/rigid_alignment.h
  • usr/include/igl/rotate_by_quat.cpp
  • usr/include/igl/rotate_by_quat.h
  • usr/include/igl/rotate_vectors.cpp
  • usr/include/igl/rotate_vectors.h
  • usr/include/igl/rotation_matrix_from_directions.cpp
  • usr/include/igl/rotation_matrix_from_directions.h
  • usr/include/igl/round.cpp
  • usr/include/igl/round.h
  • usr/include/igl/rows_to_matrix.cpp
  • usr/include/igl/rows_to_matrix.h
  • usr/include/igl/sample_edges.cpp
  • usr/include/igl/sample_edges.h
  • usr/include/igl/scalar_to_cr_vector_gradient.cpp
  • usr/include/igl/scalar_to_cr_vector_gradient.h
  • usr/include/igl/screen_space_selection.cpp
  • usr/include/igl/screen_space_selection.h
  • usr/include/igl/seam_edges.cpp
  • usr/include/igl/seam_edges.h
  • usr/include/igl/segment_segment_intersect.cpp
  • usr/include/igl/segment_segment_intersect.h
  • usr/include/igl/serialize.h
  • usr/include/igl/setdiff.cpp
  • usr/include/igl/setdiff.h
  • usr/include/igl/setunion.cpp
  • usr/include/igl/setunion.h
  • usr/include/igl/setxor.cpp
  • usr/include/igl/setxor.h
  • usr/include/igl/shape_diameter_function.cpp
  • usr/include/igl/shape_diameter_function.h
  • usr/include/igl/shapeup.cpp
  • usr/include/igl/shapeup.h
  • usr/include/igl/sharp_edges.cpp
  • usr/include/igl/sharp_edges.h
  • usr/include/igl/shortest_edge_and_midpoint.cpp
  • usr/include/igl/shortest_edge_and_midpoint.h
  • usr/include/igl/signed_angle.cpp
  • usr/include/igl/signed_angle.h
  • usr/include/igl/signed_distance.cpp
  • usr/include/igl/signed_distance.h
  • usr/include/igl/simplify_polyhedron.cpp
  • usr/include/igl/simplify_polyhedron.h
  • usr/include/igl/slice.cpp
  • usr/include/igl/slice.h
  • usr/include/igl/slice_cached.cpp
  • usr/include/igl/slice_cached.h
  • usr/include/igl/slice_into.cpp
  • usr/include/igl/slice_into.h
  • usr/include/igl/slice_mask.cpp
  • usr/include/igl/slice_mask.h
  • usr/include/igl/slice_sorted.cpp
  • usr/include/igl/slice_sorted.h
  • usr/include/igl/slim.cpp
  • usr/include/igl/slim.h
  • usr/include/igl/smooth_corner_adjacency.cpp
  • usr/include/igl/smooth_corner_adjacency.h
  • usr/include/igl/snap_points.cpp
  • usr/include/igl/snap_points.h
  • usr/include/igl/snap_to_canonical_view_quat.cpp
  • usr/include/igl/snap_to_canonical_view_quat.h
  • usr/include/igl/snap_to_fixed_up.cpp
  • usr/include/igl/snap_to_fixed_up.h
  • usr/include/igl/solid_angle.cpp
  • usr/include/igl/solid_angle.h
  • usr/include/igl/sort.cpp
  • usr/include/igl/sort.h
  • usr/include/igl/sort_angles.cpp
  • usr/include/igl/sort_angles.h
  • usr/include/igl/sort_triangles.cpp
  • usr/include/igl/sort_triangles.h
  • usr/include/igl/sort_vectors_ccw.cpp
  • usr/include/igl/sort_vectors_ccw.h
  • usr/include/igl/sortrows.cpp
  • usr/include/igl/sortrows.h
  • usr/include/igl/sparse.cpp
  • usr/include/igl/sparse.h
  • usr/include/igl/sparse_cached.cpp
  • usr/include/igl/sparse_cached.h
  • usr/include/igl/sparse_voxel_grid.cpp
  • usr/include/igl/sparse_voxel_grid.h
  • usr/include/igl/spectra/
  • usr/include/igl/spectra/eigs.cpp
  • usr/include/igl/spectra/eigs.h
  • usr/include/igl/spectra/lscm.cpp
  • usr/include/igl/spectra/lscm.h
  • usr/include/igl/speye.cpp
  • usr/include/igl/speye.h
  • usr/include/igl/split_nonmanifold.cpp
  • usr/include/igl/split_nonmanifold.h
  • usr/include/igl/squared_edge_lengths.cpp
  • usr/include/igl/squared_edge_lengths.h
  • usr/include/igl/stb/
  • usr/include/igl/stb/read_image.cpp
  • usr/include/igl/stb/read_image.h
  • usr/include/igl/stb/write_image.cpp
  • usr/include/igl/stb/write_image.h
  • usr/include/igl/stdin_to_temp.cpp
  • usr/include/igl/stdin_to_temp.h
  • usr/include/igl/straighten_seams.cpp
  • usr/include/igl/straighten_seams.h
  • usr/include/igl/string_utils.cpp
  • usr/include/igl/string_utils.h
  • usr/include/igl/sum.cpp
  • usr/include/igl/sum.h
  • usr/include/igl/svd3x3.cpp
  • usr/include/igl/svd3x3.h
  • usr/include/igl/svd3x3_avx.cpp
  • usr/include/igl/svd3x3_avx.h
  • usr/include/igl/svd3x3_sse.cpp
  • usr/include/igl/svd3x3_sse.h
  • usr/include/igl/swept_volume.cpp
  • usr/include/igl/swept_volume.h
  • usr/include/igl/swept_volume_bounding_box.cpp
  • usr/include/igl/swept_volume_bounding_box.h
  • usr/include/igl/swept_volume_signed_distance.cpp
  • usr/include/igl/swept_volume_signed_distance.h
  • usr/include/igl/tan_half_angle.cpp
  • usr/include/igl/tan_half_angle.h
  • usr/include/igl/tet_tet_adjacency.cpp
  • usr/include/igl/tet_tet_adjacency.h
  • usr/include/igl/tetrahedralized_grid.cpp
  • usr/include/igl/tetrahedralized_grid.h
  • usr/include/igl/tinyply.cpp
  • usr/include/igl/tinyply.h
  • usr/include/igl/topological_hole_fill.cpp
  • usr/include/igl/topological_hole_fill.h
  • usr/include/igl/trackball.cpp
  • usr/include/igl/trackball.h
  • usr/include/igl/transpose_blocks.cpp
  • usr/include/igl/transpose_blocks.h
  • usr/include/igl/tri_tri_intersect.cpp
  • usr/include/igl/tri_tri_intersect.h
  • usr/include/igl/triangle/
  • usr/include/igl/triangle/cdt.cpp
  • usr/include/igl/triangle/cdt.h
  • usr/include/igl/triangle/scaf.cpp
  • usr/include/igl/triangle/scaf.h
  • usr/include/igl/triangle/triangulate.cpp
  • usr/include/igl/triangle/triangulate.h
  • usr/include/igl/triangle_fan.cpp
  • usr/include/igl/triangle_fan.h
  • usr/include/igl/triangle_triangle_adjacency.cpp
  • usr/include/igl/triangle_triangle_adjacency.h
  • usr/include/igl/triangles_from_strip.cpp
  • usr/include/igl/triangles_from_strip.h
  • usr/include/igl/triangulated_grid.cpp
  • usr/include/igl/triangulated_grid.h
  • usr/include/igl/turning_number.cpp
  • usr/include/igl/turning_number.h
  • usr/include/igl/two_axis_valuator_fixed_up.cpp
  • usr/include/igl/two_axis_valuator_fixed_up.h
  • usr/include/igl/uniformly_sample_two_manifold.cpp
  • usr/include/igl/uniformly_sample_two_manifold.h
  • usr/include/igl/unique.cpp
  • usr/include/igl/unique.h
  • usr/include/igl/unique_edge_map.cpp
  • usr/include/igl/unique_edge_map.h
  • usr/include/igl/unique_rows.cpp
  • usr/include/igl/unique_rows.h
  • usr/include/igl/unique_simplices.cpp
  • usr/include/igl/unique_simplices.h
  • usr/include/igl/unproject.cpp
  • usr/include/igl/unproject.h
  • usr/include/igl/unproject_in_mesh.cpp
  • usr/include/igl/unproject_in_mesh.h
  • usr/include/igl/unproject_on_line.cpp
  • usr/include/igl/unproject_on_line.h
  • usr/include/igl/unproject_on_plane.cpp
  • usr/include/igl/unproject_on_plane.h
  • usr/include/igl/unproject_onto_mesh.cpp
  • usr/include/igl/unproject_onto_mesh.h
  • usr/include/igl/unproject_ray.cpp
  • usr/include/igl/unproject_ray.h
  • usr/include/igl/unzip_corners.cpp
  • usr/include/igl/unzip_corners.h
  • usr/include/igl/upsample.cpp
  • usr/include/igl/upsample.h
  • usr/include/igl/vector_area_matrix.cpp
  • usr/include/igl/vector_area_matrix.h
  • usr/include/igl/verbose.h
  • usr/include/igl/vertex_components.cpp
  • usr/include/igl/vertex_components.h
  • usr/include/igl/vertex_triangle_adjacency.cpp
  • usr/include/igl/vertex_triangle_adjacency.h
  • usr/include/igl/volume.cpp
  • usr/include/igl/volume.h
  • usr/include/igl/voxel_grid.cpp
  • usr/include/igl/voxel_grid.h
  • usr/include/igl/winding_number.cpp
  • usr/include/igl/winding_number.h
  • usr/include/igl/writeBF.cpp
  • usr/include/igl/writeBF.h
  • usr/include/igl/writeDMAT.cpp
  • usr/include/igl/writeDMAT.h
  • usr/include/igl/writeMESH.cpp
  • usr/include/igl/writeMESH.h
  • usr/include/igl/writeMSH.cpp
  • usr/include/igl/writeMSH.h
  • usr/include/igl/writeOBJ.cpp
  • usr/include/igl/writeOBJ.h
  • usr/include/igl/writeOFF.cpp
  • usr/include/igl/writeOFF.h
  • usr/include/igl/writePLY.cpp
  • usr/include/igl/writePLY.h
  • usr/include/igl/writeSTL.cpp
  • usr/include/igl/writeSTL.h
  • usr/include/igl/writeTGF.cpp
  • usr/include/igl/writeTGF.h
  • usr/include/igl/writeWRL.cpp
  • usr/include/igl/writeWRL.h
  • usr/include/igl/write_triangle_mesh.cpp
  • usr/include/igl/write_triangle_mesh.h
  • usr/include/igl/xml/
  • usr/include/igl/xml/XMLSerializable.h
  • usr/include/igl/xml/serialization_test.skip
  • usr/include/igl/xml/serialize_xml.cpp
  • usr/include/igl/xml/serialize_xml.h
  • usr/include/igl/xml/writeDAE.cpp
  • usr/include/igl/xml/writeDAE.h
  • usr/include/igl/xml/write_triangle_mesh.cpp
  • usr/include/igl/xml/write_triangle_mesh.h
  • usr/lib/
  • usr/lib/cmake/
  • usr/lib/cmake/igl/
  • usr/lib/cmake/igl/LibiglConfigTargets.cmake
  • usr/lib/cmake/igl/LibiglConfigVersion.cmake
  • usr/lib/cmake/igl/libigl-config.cmake
  • usr/share/
  • usr/share/spectra/
  • usr/share/spectra/cmake/
  • usr/share/spectra/cmake/Spectra-targets.cmake
  • usr/share/spectra/cmake/spectra-config-version.cmake
  • usr/share/spectra/cmake/spectra-config.cmake